Forbidden Dungeon Version 0.1.3 - Itch.io public release!


Forbidden Dungeon v.0.1.3 is here!

Enjoy this new release!

Changelog:

πŸ’€ New Enemies – Fresh horrors added to the roster including 2 new Boss fights.

πŸ’€ 6 New Dungeons Unlocked in Area 2:  – 2 Medium Difficulty  – 2 Hard  – 2 Boss Fights  The corruption spreads, and new challenges await.

πŸ’€ New Backgrounds – More visual variety to make your journey even more immersive... and unsettling.

πŸ’€ Dungeon Rest System – You can now rest once per dungeon run using the minimap. Recover, regroup, then dive back in. The rest encounter has been removed.

πŸ’€ Inventory Access in Dungeons – No more blind exploring. Check and use your potions even outside combat.

πŸ’€ Party Status on Minimap – Stay informed mid-crawl. Your party’s HP and MP are now visible during exploration.

πŸ’€ Abandon Dungeon Button – No shame in retreating. You can now abandon the dungeon directly via the minimap. Don't forget, you don't lose any of the resources found in the current dungeon, just the EXP.

πŸ’€ Tutorial Skip Option – Veterans, rejoice. You can now skip the intro tutorial and dive straight into the madness.

πŸ’€ New Loot –  – 1 Epic Armor  – 1 Epic Staff  – 1 Uncommon Relic  Test them. Break them. Survive with them.

πŸ’€ UI Improvements – Cleaner interfaces, sharper feedback, and smoother dungeon flow.

πŸ’€ New Counterattack Mechanic – A riposte-style system now introduced on one of the bosses. Expect more heroes and enemies to harness this mechanic soon.


βš–οΈ Balance Changes:

πŸ§›β€β™€οΈ Vampire Nerf – Crimson Grasp stun chance reduced from 80% β†’ 60%. She was too dominant, often soloing full encounters. This tweak reins her in without clipping her fangs.

πŸ’° Gold Gains Rebalanced – Increased the amount and ratio of gold dropped from combat. Spend more, upgrade more, survive longer.


πŸ› οΈ Fixes & Tweaks:

πŸ› οΈ Fixed: Vampire animation bug when placed in Position 4 

 πŸ› οΈ Fixed: Ivy’s poison incorrectly targeting allies 

 πŸ› οΈ Fixed: Equipment screen bug – clicking "Adventure" while equipping caused errors 

 πŸ› οΈ Fixed: Scavenger returning gear even when death hadn’t occurred 

 πŸ› οΈ Fixed: Incorrect relic preview display 

 πŸ› οΈ Fixed: Missing images during NSFW scene (they’re back… in all their glory)

Files

ForbiddenDungeon-v0.1.3-pc.zip 1.2 GB
28 days ago
ForbiddenDungeon-v0.1.3-mac.zip 1.2 GB
28 days ago
com.darkforgestudios.forbiddendungeon-1.3-1751558610-release.apk 1.2 GB
28 days ago

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Comments

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There seems to be a Bug with the Relic Seller not selling the Correct Items. 

When you purchase a relic instead of the one you purchased  the Wrong Relic appears in the Inventory as if it were the one Purchased. 

On Android there seem to be quite a bit of Interface bugs such as random clicks or taps that open up an incorrect skill or screen delayed images that one has to manually close to view whats behind it. 

There is also a random issue with Armor, Weapon, and Relic Menus not opening (Freezing) at the Inn or Adventure Gear Set Up Interface. 

A Rare instance where Combat Freezes up but one can still Abandon The Dungeon to Circumvent the Frozen Battle Screen. 

A Fun game aside from the Minor Inconveniences of the Image Bugs, Interface issues and Incorrect Purchases. 

(1 edit)

I was able to see the submenus in gear up screen: armor, weapon etc, but after closing them then I was no longer able to open them. Then I entered another dungeon (with the base gear) and clicked an interactable (chest/barrel etc) and suddenly the armor and weapon menu's popped up and I could close them. The issue seems to be that they remained active, but invisible and could therefore not be opened again. After finishing the dungeon the gear up screen could open the armor and weapon menus again. Maybe I had closed the menu wrong by clicking outside of it, instead of the x button?

Also, using a healing potion on a killed party member revives them, but they are unable to act (but can soak up dmg) and they still die when leaving the dungeon.